| ARMORTECH, Weapons and Equipment, Page 7 Clan Weapons and Equipment Weapon Damage to Armored Damage to Unarmored Range Physical: Iron Knuckles 1D6/__________ 4D6/_________ 1 Claw 2D6/_________ 5D6/_________ 1 Counterbalance Cuff 5D6/__________ 5D6/_________ 1 Heavy Claw 2D6/_________ 6D6/_________ 1 Assistant Power Clip 3D6/_________ 6D6/_________ 1 Heavy Bracket Clamp 9D6/__________ 7D6/_________ 1 Energy: Micro Pulse Laser 3D6/_________ 4D6/__________ 10 ER Micro Laser 3D6/_________ 3D6/__________ 14 Laser Pistol 2D6/_________ 4D6/_________ 14 Combat Laser Rifle 3D6/__________ 6D6/__________ 15 Laser Rifle 5D6/__________ 4D6/__________ 17 Heavy Laser 9D6/__________ 12D6/_________ 20 ER Heavy Laser 9D6/_________ 12D6/_________ 22 Projectile: Needler Pistol 1D6/__________ 4D6/__________ 8 Auto Grenade Launcher 2D6 AP/ 6D6 HE 10D6 AP/ 8D6 HE 9 GyroJet Rifle 4D6/__________ 5D6/__________ 13 Heavy GyroJet Rifle 5D6/__________ 6D6/__________ 13 Light Machine Gun 2D6/__________ 5D6/__________ 15 Assault Machine Gun 4D6/__________ 6D6/__________ 17 Ammunition Feed Not Applicable Not Applicable ___ Heavy Machine Gun 6D6/__________ 8D6/__________ 18 Man-Pack Gauss Rifle 6D6/__________ 7D6/__________ 22 Missile: Micro-Cluster Bomb 4D6/__________ 5D6/__________ 22 Short Range Missile 2 8D6/__________ 6D6/__________ 25 Inferno Short Range Missile 4D6/__________ 10D6/_________ 25 Long Range Missile 5 4D6/__________ 5D6/__________ 65 Other: Flamer 2D6/__________ 12D6/_________ 6 |
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