| ARMORTECH CLAN UNARMORED Character Name: Commando Heavy GyroJet Soldier Special Ability: Pinpoint Accuracy - This action must be declared at the beginning of the Turn. Heavy GyroJet Soldier cannot move this Turn and cannot attack or move next Turn. Heavy GyroJet Soldier's armor value is reduced to 1D6 this Turn. When you successfully attack any opponent within Range of Heavy GyroJet Soldier's weapon, you may roll 1D6. On a roll resulting in 1, 2, or 3, the opponent is removed from the game. On the result of a 4, 5, or 6, no damage is done to the opponent. Weapons: Location Damage to Armored Damage to Unarmored Range Heavy GyroJet Rifle Right Arm 5D6/_______ 6D6/_______ 13 _____________________ _________ ___________ ___________ ___ _____________________ _________ ___________ ___________ ___ _____________________ _________ ___________ ___________ ___ Armor: Location ]======================================== ____________________ _________ ] MOVEMENT 1D6 (Slow) ____________________ _________ ] ATTACK 1D8 (Average) ____________________ _________ ] EVASIVE 1D6 (Encumbered) ____________________ _________ ] ARMOR 4D6 (Ballistic Heavy) Life Points... Base Value: 80 __________________________________________________________________________ Medical Kits Available: 3... 2... 1... None Available Medical Kits Received: 1... 2... 3... DEAD Requires Medical Kit After -- 15 -- Points of Damage Dies in Single Turn After -- 40 -- Points of Damage Tips: Pinpoint Accuracy is a very handy Special Ability when facing Armored foes. Try to protect Heavy GyroJet Soldier with other characters, or enhance the attack value with a friendly character's Special Ability. |