| ARMORTECH CLAN UNARMORED Character Name: Commando Machine Gunner Special Ability: Grip of Death - Declare this action at the beginning of the Turn. Commando Machine Gunner cannot move this Turn. Commando Machine Gunner's attack value decreases from 1D12 to 1D8 this turn. Choose three opponents within Range of Commando Machine Gunner's weapon. Commando Machine Gunner can attack all of those opponents this Turn. Weapons: Location Damage to Armored Damage to Unarmored Range Assault Machine Gun Right Arm 4D6/_______ 6D6/_______ 17 Ammunition Feed Left Arm Not Applicable Not Applicable ___ _____________________ _________ ___________ ___________ ___ _____________________ _________ ___________ ___________ ___ Armor: Location ]======================================== ____________________ _________ ] MOVEMENT 1D6 (Slow) ____________________ _________ ] ATTACK 1D12 (Precise) ____________________ _________ ] EVASIVE 1D6 (Encumbered) ____________________ _________ ] ARMOR 3D6 (Flak Standard) Life Points... Base Value: 80 __________________________________________________________________________ Medical Kits Available: 3... 2... 1... None Available Medical Kits Received: 1... 2... 3... DEAD Requires Medical Kit After -- 15 -- Points of Damage Dies in Single Turn After -- 40 -- Points of Damage Tips: The Commando Machine Gunner is best used as a defensive character. This character's movement and evasive values are both ill-suited to assault missions. |