| ARMORTECH INNER SPHERE UNARMORED Character Name: Commando Gauss Sniper Special Ability: Death's Touch - This action must be declared at the beginning of the Turn. Commando Gauss Sniper cannot move this Turn. Commando Gauss Sniper chooses an opponent within Range. If the opponent is not wearing Ablative Heavy armor or Battle Armor, that opponent is removed from the game. Commando Gauss Sniper cannot move next Turn. Weapons: Location Damage to Armored Damage to Unarmored Range ThunderStroke Gauss Rifle Right Arm 5D6/______ 6D6/_______ 20 _____________________ ________ ___________ ___________ ___ _____________________ ________ ___________ ___________ ___ _____________________ ________ ___________ ___________ ___ Armor: Location ]======================================== ____________________ _________ ] MOVEMENT 1D8 (Normal) ____________________ _________ ] ATTACK 1D12 (Precise) ____________________ _________ ] EVASIVE 1D8 (Moderate) ____________________ _________ ] ARMOR 3D6 (Flak Standard) Life Points... Base Value: 80 __________________________________________________________________________ Medical Kits Available: 3... 2... 1... None Available Medical Kits Received: 1... 2... 3... DEAD Requires Medical Kit After -- 15 -- Points of Damage Dies in Single Turn After -- 40 -- Points of Damage Tips: The Commando Gauss Sniper is obviously most effective as an immobile firing platform. Protect him until he reaches an ideal location, and then let him loose with his Special Ability. Watch out for Battle Armor! |