| LEGOs...Planet Maherty |
||||||||
| Section A - Page Two Finally cracking under the pressure of another possible foe, the Alumera peoples called upon their clan members to make a decision regarding the Mayleen presence. The clan, whose in-depth knowledge of sende and bargaining had saved many Alumera before, chose to befriend the Mayleen and use their help against the powerful Kin. The Kai became Alumera allies simply for being on the Mayleen’s side. Unfortunately for both the Alumera and the Mayleen, the Kin were far from laying down in defeat. Calling upon their breeding grounds deep within the planet, the Kin were able to resurge and even the odds against their combined foes. They were also able to use the help of interstellar pirates and the Mayleen traitors to build them further support. |
![]() |
|||||||
| It was in this enormous, constant battle that so many treaties had been made with Naleun’s fellow Artifacts. Naleun had opted to stay out of the battles, happy to simply watch and await an outcome. For him, the war was as entertaining as anything else in life. Unknowing to all but the brightest of Maherty’s beings, some Artifacts had long been responsible for the unending war between the Kin and Alumera. Some of the Artifacts were masters of sende, though it was still under speculation who. Naleun himself did not know that information, though he was capable of using sende to a limited extent. Sende, the powerful technique of influencing others’ actions by becoming part of their physical mind, was the end all ability to control the war. Sende had been enacted by at least one of the Artifacts to give certain individuals on both sides of the war some extra luck, more powerful attacks, and most importantly, perfectly balanced adversaries. Most individuals who were under the influence of an Artifact’s sende were unaware. The only sensations that sende were known to cause in the controlled individual were sensations that were also lost in the excitement of battle. Naleun continued his way through the brush until he noticed a figure up ahead. He had been seen. He could not tell who the figure was, but it was no doubt a peasant guardsman. Stopping his advance towards the camp, he watched the guardsman react to his presence. Hahrarl could not believe his eyes. Before him stood Naleun, an Artifact feared by the foresters of the Alumera for being the bringer of death. Though Hahrarl was a peasant and had never believed in a bringer of death to begin with, he did believe that each Artifact was a physically invincible foe. He could only try to bargain with an opposing Artifact, protect himself from its attacks, or simply retreat. He could do only two of these this night, because his job was to protect the camp. There would be no retreating. Because this Artifact was Naleun, the master of silence who was unable to speak, Hahrarl would probably not be able to bargain with the creature. He could only defend himself as best he could, or try to communicate through body language. Hahrarl had been chosen by the Mayleen to be a keeper of their technology. This honor had granted him an advanced weapon that he could easily control in battle. The weapon Hahrarl had chosen was the Kek (Keck) Tacark (Tah kark) flamethrower. He had armored the Kek with the strongest of Maherty’s metals, triletritic. Upon his back, Hahrarl carried an armored pack composed of the same material. With his unique and fluid fighting style, Hahrarl usually used his pack as a shield in close quarters fighting. Together with the bulky Kek and his oversized war helmet, the armored pieces protected Hahrarl from any Kin. He had even parred with the leader of the Kin himself, Cint (Sent). A master of tangibility, Cint had always proven to be a superior opponent. Hahrarl’s memory of his duels with the Kin leader now gave him confidence that he would be able to deal with Naleun. Naleun wondered. Why hadn’t the guardsman drawn up his huge weapon and fired at him? Apparently the peasant was contemplating his options. Naleun realized that the weapon the man beared was indeed of Mayleen origin. However it had been covered in a metal native to Maherty to strengthen it. The guardsman must have been an individual of exceptional skill. To have received such a gift from the Mayleen, the man before him would have had to show outstanding ability in battle. While Naleun did not want to fight the man, he also barely feared him. Naleun could feel pain, but pain mattered little when it came to winning a fight. He weighed his options yet again and waited for his opponent to make the first move. Hahrarl stood his ground. He did not bring his weapon up, for he didn’t want to invoke any aggressive actions towards his curious visitor. He waited as long as he could, biting his lip and blinking his eyes repeatedly to ensure he wasn’t dreaming. Suddenly the Artifact turned away from him and began to walk away. Naleun did not wish to show any aggression of his own and decided to honor his foe’s patience. He would watch from a different location tonight, and from that position he would not be detected or threatened in any way. His own reassurance calmed his mind, which had briefly lapsed into a different train of thought due to the encounter just moments ago. He would show the guardsman respect, but he would also take advantage of the man in his own secret way. Sende would be the key to tonight’s observations. The guardsman would be Naleun’s eyes and ears. Hahrarl was dumbfounded. The Artifact had simply walked away from him. Apparently it had not been interested enough in the situation, or had not intended to cause any new trouble for the Alumera peasants. Hahrarl made a quick mental note to share this information with his allies. The Artifact Naleun was not the devil so many had made him out to be. Hahrarl smiled as he realized how wrong the Alumera foresters were. |
||||||||
| Page Two |
Back to Page One |
|||||||