| "The Good Guys" |
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| The Alumera - humanoid sedentary agriculturalists: The Alumera are a diverse group of humanoids native to Maherty. Having survived centuries of constant battle with both the Kin and the Taken, the Alumera have teamed with the Mayleen. Though their new allies have dramatically increased their abilities to make war, the Alumera now face a resurrected Kin collective. |
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| - The Foresters - forest natives: The Foresters primarily wage wars protecting Maherty's forests against the Taken. While they often fight using bows, arrows, swords and primitive shields, they have been introduced to Mayleenian technology. |
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| From Left to Right: Noft (Nahft), Hoft (Hahft), Kend (Kehnde), End (End), and Koft (Kahft) |
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| - The Peasants - plains natives: The Peasants have traditionally fought Cint, the leader of the Kin. They typically fight using broadswords, shields, and other iron age weaponry. The Peasants have recently incorporated Mayleenian technology such as rocket packs. |
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| From Left to Right: Hahrarl (Hahrarl), Dahrdrik (Dahr drik), Elvrik (El vrick), and Dahrarl (Dahr arl) |
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| - The Clan - mountain natives: The Clan are known for their vast inner energies, which they tap to communicate with the Artifacts. The Clan also possess incredible intelligence. They often negotiate treaties with the Artifacts to cause problems for the Kin. |
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| From Left to Right: Nahn (Nahn), |
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