The Mech Bay...
Reinforced Strider's Strikers
Command Company...
Average Gunnery: 2.35
Average Piloting: 3.82
Skill Level:   1 2 3 4 5
Tech Level:   1 2 3 4 5
Experience Level:   1 2 3 4 5
Tactics Level:   1 2 3 4 5
Threat Level:   1 2 3 4 5 -----High
Combat Speciality:  Tactical Assault
Commanding Officer:  Mike C. Strider
Strider's Strikers Command Company fields an
assortment of modified designs, which are typically
tailored for either short or long range combat
specifically.

Using this range technique primarily is the
Command lance under Mike Strider.  With the
Orion's long range abilities and the custom
Infighter's close range tendencies, this lance often
concentrates its firepower on the largest enemy
Mech.
The primary threat in the company lies in the long
range capabilities of Devon Carns' assault lance.  
The lance's only drawback seems to be in Dana
Douglas's skills.  However the unique configuration
of this lance's weaponry is the deadliest factor the
command company possesses.
Supporting these lances is an excellent team of
scouts.  This group is unique in that its lance leader
is a talented Clan Mechwarrior piloting a 40 ton
Mech, which is capable of destroying much larger
Mechs.  With special equipment such as TAG
artillery spotters, the scout lance gives the
command company both extra offensive and
defensive options.
The Command Company's backup star consists of
5 solahama Mechwarriors from Clan Nova Cat.  
Commanded by Tukayyid veteran Mechwarrior
Fox, the group of misfit warriors uses entirely Inner
Sphere designs.  However they field Mechs ranging
from Light to Assault designs.  Their abilities range
from veteran to beginner levels.