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Blackjack BJ-3
BattleMech Technical Readout

Type/Model: Blackjack BJ-3
Tech: Inner Sphere / 3050
Config: Biped BattleMech
Rules: Level 2, Standard design
   
Mass: 45 tons
Chassis: GM BJ-I Standard
Power Plant: 180 GM Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: 4 Whitworth Jetlift Standard Jump Jets
   Jump Capacity: 120 meters
Armor Type: StarGuard II Standard
Armament:
2 Ceres Arms Smasher PPCs
4 Intek Medium Lasers
Manufacturer:    Ceres Metals Industries
   Location:    St. Ives
Communications System:    Dalban Micronics
Targeting & Tracking System: Dalban AQ


Overview:

         When St. Ives gained its independence from the Capellan Confederation, the St. Ives Ceres Metal plant found itself with an unexpected problem.   Ceres had inticipated strong sales of its product, the VND-1R Vindicator 'Mech, to the weapons-hungry St. Ives military.   The Ceres people failed to take into account that the Vindicator is seen as a symbol of the Capellan military.   St. Ives MechWarriors assigned to Vindicators refused to operate their machines.
         Casting about for a solution, Ceres discovered the Davion field refit of the BJ-2 Blackjack.   The Blackjack demonstrated good field performance offset slightly by a problem with heat buildup.   Ceres learned the Blackjack and the Vindicator 'Mechs use the same fusion engine, the GM 180.   When testing showed that the other components used on the Vindicator could be adjusted to fit the Blackjack chassis, Ceres decided to convert the production lines.  
         The St. Ives BJ-3 Blackjack replaces the Davion Diverse Optics Sunbeam ER large lasers with Ceres Arms Smasher PPCs and retains the four medium lasers seen on the original BJ-1.   Double heat sinks handle most of the heat burden this creates.  


Type/Model: Blackjack BJ-3
Mass: 45 tons
Equipment:   Crits Mass
Internal Structure: 75 pts Standard 0 4.50
Engine: 180 6 7.00
   Walking MP: 4    
   Running MP: 6    
   Jumping MP: 4    
Heat Sinks: 10 Double [20] 9 .00
   (Heat Sink Loc: 1 LT, 2 RT)
Gyro:   4 2.00
Cockpit, Life Support, Sensors: 5 3.00
Actuators: L: Sh+UA, R: Sh+UA 12 .00
Armor Factor: 136 pts Standard 0 8.50

    Internal Armor
    Structure Value
  Head: 3 9
  Center Torso: 14 18
  Center Torso (Rear):   9
  L/R Side Torso: 11 15/15
  L/R Side Torso (Rear):   6/6
  L/R Arm: 7 12/12
  L/R Leg: 11 17/17

Weapons & Equipment: Loc Heat Ammo Crits Mass
1 PPC RA 10   3 7.00
1 PPC LA 10   3 7.00
1 Medium Laser RA 3   1 1.00
1 Medium Laser LA 3   1 1.00
1 Medium Laser RT 3   1 1.00
1 Medium Laser LT 3   1 1.00
4 Standard Jump Jets:     4 2.00
   (Jump Jet Loc: 2 LL, 2 RL)
TOTALS:   32   50 45.00
Crits & Tons Left:       28 .00

Calculated Factors:
Total Cost: 3,592,375 C-Bills
Battle Value: 1,099
Cost per BV: 3,268.77
Weapon Value: 962 / 962 (Ratio = .88 / .88)
Damage Factors:    SRDmg = 18; MRDmg = 13; LRDmg = 5
BattleForce2: MP: 4J,   Armor/Structure: 3/4
    Damage PB/M/L: 3/3/1,   Overheat: 1
    Class: MM,   Point Value: 11

Created with HeavyMetal Pro


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