Type/Model: | Cerberus MR-V2 |
---|---|
Tech: | Inner Sphere / 3055 |
Config: | Biped BattleMech |
Rules: | Level 2, Standard design |
Mass: | 95 tons |
Chassis: | TermoElectron II Standard |
Power Plant: | 380 GM XL Fusion |
Walking Speed: | 43.2 km/h |
Maximum Speed: | 64.8 km/h |
Jump Jets: | None |
Jump Capacity: | 0 meters |
Armor Type: | Aldis Heavy Ferro-Fibrous |
Similar in shape to the Star League King Crab, the Cerberus is the product of more than a year’s worth of engineering efforts by LexaTech’s designers. Flattened thin, its profile makes it difficult to target compared to other assault ‘Mechs. The Cerberus’s legs and lower torso resemble those of a Vulture, providing a strong and steady firing platform. Its firepower has made it a formidable opponent against both Clan and Inner Sphere foes.
Firepower is the key to the success of the Cerberus as a front-line BattleMech. For long- and medium-range attacks, it is equipped with two Grizzard Gauss rifles. Though these costly components are in limited supply in the Free Worlds League, they carry a significant wallop in a firefight. With several well-placed long-range shots, a Cerberus can all but cripple a Clan or Inner Sphere opponent before taking any significant damage.
Supporting the long-range punch of the Gauss rifles are four medium pulse lasers, which are mounted under fire doors on the upper portions of the ‘Mechs torso. During non-combat situations they are invisible. During combat, however, the doors slide away and the lasers extend upward for a better fire angle. During the first engagements against Clan Nova Cat, these weapons were not deployed until the Clan forces were at pointblank range, catching them off guard.
For anti-Elemental operations the Cerberus mounts two rear-firing machine guns. With it eleven tons of heavy ferro-fibrous armor and its McArthur anti-missile system, the Cerberus is able to sustain itself on the battlefield long enough to inflict significant damage on its opposition.
Currently the Word of Blake and House Marik both use a version of the Cerberus that replaces one of the Gauss rifles with an extended range PPC. This variant also adds two medium pulse lasers and three tons of additional armor. Known as the MNT-A-RY-5M, this version has become popular with units poised along the Federated Commonwealth border in recent months.
The first run of Cerberuses has already been distributed throughout the Inner Sphere, and more are on the way. This powerful new design will easily become a front-line favorite.
Type/Model: | Cerberus MR-V2 |
---|---|
Mass: | 95 tons |
Equipment: | Crits | Mass | |
---|---|---|---|
Internal Structure: | 145 pts Standard | 0 | 9.50 |
Engine: | 380 XL | 12 | 20.50 |
Walking MP: | 4 | ||
Running MP: | 6 | ||
Jumping MP: | 0 | ||
Heat Sinks: | 12 Double [24] | 0 | 2.00 |
Gyro: | 4 | 4.00 | |
Cockpit, Life Support, Sensors: | 5 | 3.00 | |
Actuators: | L: Sh+UA+LA, R: Sh+UA+LA | 14 | .00 |
Armor Factor: | 197 pts Ferro-Fibrous | 14 | 11.00 |
(Armor Crit Loc: 5 LT, 5 RT, 2 LL, 2 RL) |
Internal | Armor | ||
---|---|---|---|
Structure | Value | ||
Head: | 3 | 9 | |
Center Torso: | 30 | 35 | |
Center Torso (Rear): | 15 | ||
L/R Side Torso: | 20 | 21/21 | |
L/R Side Torso (Rear): | 10/10 | ||
L/R Arm: | 16 | 19/19 | |
L/R Leg: | 20 | 19/19 |
Weapons & Equipment: | Loc | Heat | Ammo | Crits | Mass |
---|---|---|---|---|---|
1 Gauss Rifle | LA | 1 | 7 | 15.00 | |
1 Gauss Rifle | RA | 1 | 32 | 11 | 19.00 |
(Ammo Loc: 2 LA, 2 RA) | |||||
2 Medium Pulse Lasers | LT | 8 | 2 | 4.00 | |
2 Medium Pulse Lasers | RT | 8 | 2 | 4.00 | |
1 Machine Gun | LT(R) | 0 | 1 | .50 | |
1 Machine Gun | RT(R) | 0 | 100 | 2 | 1.00 |
(Ammo Loc: 1 CT) | |||||
1 Anti-Missile System | HD | 1 | 12 | 2 | 1.50 |
(Ammo Loc: 1 CT) | |||||
TOTALS: | 19 | 76 | 95.00 | ||
Crits & Tons Left: | 2 | .00 |
Calculated Factors: | |
---|---|
Total Cost: | 25,182,626 C-Bills |
Battle Value: | 1,791 |
Cost per BV: | 14,060.65 |
Weapon Value: | 2,625 / 2,625 (Ratio = 1.47 / 1.47) |
Damage Factors: | SRDmg = 42; MRDmg = 22; LRDmg = 14 |
BattleForce2: | MP: 4, Armor/Structure: 5/4 |
Damage PB/M/L: 7/6/3, Overheat: 0 | |
Class: MA, Point Value: 18 |
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