Hauptmann HA1-OA



Hauptmann HA1-OA



BattleMech Technical Readout


Type/Model: Hauptmann HA1-OA
Tech: Inner Sphere / 3060
Config: Biped OmniMech
Rules: Level 2, Standard design
   
Mass: 95 tons
Chassis: Standard
Power Plant: 285 Pitban Fusion
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: 3 Standard Jump Jets
   Jump Capacity: 90 meters
Armor Type: Standard
Armament:
4 ER Medium Lasers
1 Gauss Rifle
2 SRM 6s w/ Artemis IV
Manufacturer:    Coventry Metal Works
   Location:    Coventry
Communications System:    (Unknown)
Targeting & Tracking System: (Unknown)
Overview:

       The Hauptmann, the Lyran Alliance’s first OmniMech design, is based on captured Clan Daishis. Coventry Metal Works, producer of the Draconis-designed Firestarter OmniMech, took what they learned from producing the Firestarter and applied it to a much larger chassis. Oddly, the Hauptmann lacks an XL engine. There is certainly room in the chassis, and Coventry Metal Works can afford the cost. Rumor has it that Coventry designers cannot make OmniMechs with XL engines; however, it is more likely that they simply wanted to save money.

Capabilities:

       The Hauptmann’s primary configuration is deadly at all ranges, combining paired ER large lasers with medium pulse lasers and the newly developed LB 20-X autocannon. Extremely well-armored, the Prime configuration also carries enough heat sinks to make efficient use of its weapons, as well as the added protection of a Guardian ECM suite. The A configuration is designed for close combat, utilizing hand actuators for punching and jump jets for maneuverability. It carries four ER medium lasers, bought from the Free Worlds League, and two SRM-6 launchers, each augmented with the Artemis IV fire-control system. For long-range weaponry, the A variant carries a Gauss rifle that is more than enough to discourage smaller opponents.
       The B configuration returns to the all-around approach of the Prime, carrying two ER PPCs for long-range attacks and three medium pulse lasers for closer opponents. It also mounts the frightening new Ultra AC/20, carrying enough ammunition to keep it supplied for some time. Unfortunately, it lacks the heat sinks to support all of its weaponry.

Deployment

       In a unique move, Archon Katrina Steiner named the new Lyran Alliance OmniMech Hauptmann, to honor all the hauptmanns who command in the Lyran Alliance Armed Forces. The highest officers who consistently see battle, the hauptmanns of the LAAF have long held the greatest respect among enlisted and noncom officers. The first models of the new OmniMech were assigned to hauptmanns in the new Bolan, Skye, Donegal. Coventry and Alarion Jaegers units. The remaining Hauptmanns produced so far have been sent to Skye Rangers units. Several Hauptmanns have been assigned to garrison units on Coventry, with Coventry Metal Works retaining some to protect its main factories.


Type/Model: Hauptmann HA1-OA
Mass: 95 tons
Equipment:   Crits Mass
Internal Structure: 145 pts Standard 0 9.50
Engine: 285 6 16.50
   Walking MP: 3    
   Running MP: 5    
   Jumping MP: 3    
Heat Sinks: 17 Double [34] 18 7.00
   (Heat Sink Loc: 1 LA, 1 RA, 4 LT)
Gyro:   4 3.00
Cockpit, Life Support, Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H, R: Sh+UA+LA+H 16 .00
Armor Factor: 293 pts Standard 0 18.50

    Internal Armor
    Structure Value
  Head: 3 9
  Center Torso: 30 45
  Center Torso (Rear):   15
  L/R Side Torso: 20 30/30
  L/R Side Torso (Rear):   10/10
  L/R Arm: 16 32/32
  L/R Leg: 20 40/40

Weapons & Equipment: Loc Heat Ammo Crits Mass
2 ER Medium Lasers RA 10   2 2.00
2 ER Medium Lasers LA 10   2 2.00
1 Gauss Rifle RT 1 16 9 17.00
   (Ammo Loc: 2 RT)
1 SRM 6 w/ Artemis IV RA 4 30 5 6.00
   (Ammo Loc: 2 RT)
1 SRM 6 w/ Artemis IV LA 4   3 4.00
CASE Equipment: RT     1 .50
3 Standard Jump Jets:     3 6.00
   (Jump Jet Loc: 1 CT, 1 LL, 1 RL)
TOTALS:   29   74 95.00
Crits & Tons Left:       4 .00

Calculated Factors:
Total Cost: 12,478,050 C-Bills
Battle Value: 2,172
Cost per BV: 5,744.96
Weapon Value: 3,070 / 2,939 (Ratio = 1.41 / 1.35)
Damage Factors:    SRDmg = 42; MRDmg = 20; LRDmg = 7
BattleForce2: MP: 3J,   Armor/Structure: 7/7
    Damage PB/M/L: 7/6/2,   Overheat: 0
    Class: MA,   Point Value: 22
    Specials: omni

Created with HeavyMetal Pro



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