Hellbringer (Loki) Prime



Hellbringer (Loki) Prime



BattleMech Technical Readout


Type/Model: Hellbringer (Loki) Prime
Tech: Clan / 3050
Config: Biped OmniMech
Rules: Level 2, Standard design
   
Mass: 65 tons
Chassis: Standard
Power Plant: 325 XL Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
   Jump Capacity: 0 meters
Armor Type: Standard
Armament:
1 Anti-Missile System
2 ER PPCs
4 Anti-Personnel Pods
1 ECM Suite
1 Active Probe
3 ER Medium Lasers
1 Streak SRM 6
2 Machine Guns
Manufacturer:    (Unknown)
   Location:    (Unknown)
Communications System:    (Unknown)
Targeting & Tracking System: (Unknown)
Overview:

         The Loki is one of the Clans’ most easily recognized designs, with hexagonal openings in its huge Marauder-like arms.   It also has an unusual standard configuration, with a missile rack on one shoulder and a beacon system on the other.   Named the Loki by an obscure minor officer in the Armed Forces of the Federated Commonwealth, the ‘Mech lives up to his description of its “utterly mad configuration,” not only in the version he saw, but in all the others as well.   Though the combinations of weapons may appear crazy, not a single Inner Sphere ‘Mech could stand up to the Loki when it appeared among Clan attacking forces.

Capabilities:

         The primary model of the Loki is an electronic marvel. It sports Guardian electronic countermeasures, a Beagle active probe, and a sophisticated targeting computer. Its blend of weapons systems is a sound combination of anti-‘Mech and anti-personnel, long-range and short-range, and efficient ammunition use. However, the design cannot handle the massive amounts of heat generated by all these systems. Therefore, the MechWarrior must be cautious in his choice of targets so that the cockpit heat levels do not rise too high.
         The most common alternative version of the Loki is used primarily for fire-support. Its long-range missile launcher and Narc missile beacon allow it to do significant damage before the enemy can even fire. At closer ranges, this version of the Loki can still deal out severe punishment with its autocannon and large lasers. One of the most unusual features of this design is the triple pintle-mounted machine gun perched atop the missile launcher. This mount features a broad field of fire that keeps brash infantrymen well away from the Loki.
         Featuring double Artemis fire-control systems for the side-by-side SRM-6 launchers on its shoulders, the Loki B can cripple an enemy with one volley at close range. With a Gauss rifle on one arm and an LB 5-X autocannon on the other, this ‘Mech is one of the most formidable opponents the Clans have deployed.

Deployment

         The Loki is a favorite ‘Mech of Clan Jade Falcon, though it appears in the other Clan forces in smaller numbers. It has been seen on all types of missions except for reconnaissance, and always proves to be the equal of two or more Inner Sphere ‘Mechs.


Type/Model: Hellbringer (Loki) Prime
Mass: 65 tons
Equipment:   Crits Mass
Internal Structure: 104 pts Standard 0 6.50
Engine: 325 XL 10 12.00
   Walking MP: 5    
   Running MP: 8    
   Jumping MP: 0    
Heat Sinks: 13 Double [26] 0 3.00
Gyro:   4 4.00
Cockpit, Life Support: 5 3.00
Actuators: L: Sh+UA, R: Sh+UA 12 .00
Armor Factor: 128 pts Standard 0 8.00

    Internal Armor
    Structure Value
  Head: 3 9
  Center Torso: 21 17
  Center Torso (Rear):   8
  L/R Side Torso: 15 14/14
  L/R Side Torso (Rear):   7/7
  L/R Arm: 10 11/11
  L/R Leg: 15 15/15

Weapons & Equipment: Loc Heat Ammo Crits Mass
1 Anti-Missile System HD 1 24 2 1.50
   (Ammo Loc: 1 CT)
1 ER PPC LA 15   2 6.00
2 Anti-Personnel Pods LL 0   2 1.00
1 ECM Suite LT 0   1 1.00
1 Active Probe LT 0   1 1.00
3 ER Medium Lasers LT 15   3 3.00
1 ER PPC RA 15   2 6.00
2 Anti-Personnel Pods RL 0   2 1.00
1 Streak SRM 6 RT 4 15 3 4.00
   (Ammo Loc: 1 RT)
2 Machine Guns RT 0 100 3 1.00
   (Ammo Loc: 1 RT)
1 Targeting Computer LT     3 3.00
TOTALS:   50   55 65.00
Crits & Tons Left:       23 .00

Calculated Factors:
Total Cost: 19,074,686 C-Bills
Battle Value: 2,178
Cost per BV: 8,757.89
Weapon Value: 2,016 / 1,941 (Ratio = .93 / .89)
Damage Factors:    SRDmg = 36; MRDmg = 24; LRDmg = 15
BattleForce2: MP: 5,   Armor/Structure: 3/4
    Damage PB/M/L: 6/4/2,   Overheat: 4
    Class: MH,   Point Value: 22
    Specials: omni, ecm, prb

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