Timber Wolf (Mad Cat) A



Timber Wolf (Mad Cat) A



BattleMech Technical Readout


Type/Model: Timber Wolf (Mad Cat) A
Tech: Clan / 3050
Config: Biped OmniMech
Rules: Level 2, Standard design
   
Mass: 75 tons
Chassis: Endo Steel
Power Plant: 375 XL Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
   Jump Capacity: 0 meters
Armor Type: Ferro-Fibrous
Armament:
2 ER PPCs
3 Medium Pulse Lasers
1 Streak SRM 6
1 ER Small Laser
Manufacturer:    (Unknown)
   Location:    (Unknown)
Communications System:    (Unknown)
Targeting & Tracking System: (Unknown)
Overview:

         The Inner Sphere’s first brush with an OmniMech was with a Mad Cat on The Rock, Oberon Confederation, 13 August 3049. It was from a broadcast by a member of the Kell Hounds mercenary unit that Our Blessed Order learned of these machines and their mysterious masters. ComStar named this design the Mad Cat because its hunched-over torso is common to both the Marauder and Catapult. The Mad Cat is an exceptional combination of an XL Class engine, Endo Steel internal structure, Ferro-Fibrous armor, and double heat sinks.

Capabilities:

         The most common configuration of the Mad Cat carries impressive firepower, starting with double LRM-20 racks on the shoulders. The weapons pods on the arms each contain an extended-range large laser and extended-range medium laser. The Mad Cat also incorporates pulse technology, with a medium pulse laser in its left torso. Two machine guns round out its weapon array.
         Alternate Configuration A carries a short-range missile launcher on its right shoulder instead of LRM’s, and a box-mount package of three medium pulse lasers in the left shoulder. It also features a particle projection cannon in each arm, with a small laser in the center torso.
         Somewhat less common is a version that mounts a Gauss Rifle in its right arm. Its left arm carries a large pulse laser and a small pulse laser. The version B Mad Cat makes use of the Artemis IV fire-control system for the LRM-10 rack on its left shoulder and the SRM-4 on its right shoulder.
         The Mad Cat C also concentrates more firepower in its arm weapons pods. Its right arm carries the Ultra-5 autocannon, while the left has two extended-range large lasers. These leave enough pod weight for an LRM-15 launcher on each shoulder and an anti-missile system in the left torso.
         Though rarely seen, Configuration D of the Mad Cat carries an especially unusual array of weapons. Apparently designed to fight in the enemy’s midst, this version has double Streak SRM-6 launchers mounted on each shoulder, one pointing forward, and the other to the rear. Each arm packs the devastating firepower of an extended-range particle projection cannon, and the center torso holds an extended-range small laser.

Deployment

         The Mad Cat is the favorite ‘Mech of the Wolf Clan. It can claim a large share of the credit for the Wolves’ great successes and there is no apparent explanation why it appears in only moderate numbers with the other Clans.


Type/Model: Timber Wolf (Mad Cat) A
Mass: 75 tons
Equipment:   Crits Mass
Internal Structure: 114 pts Endo Steel 7 4.00
   (Endo Steel Loc: 1 LT, 1 RT, 1 CT, 2 LL, 2 RL)
Engine: 375 XL 10 19.50
   Walking MP: 5    
   Running MP: 8    
   Jumping MP: 0    
Heat Sinks: 20 Double [40] 10 10.00
   (Heat Sink Loc: 2 LA, 3 RA)
Gyro:   4 4.00
Cockpit, Life Support, Sensors: 5 3.00
Actuators: L: Sh+UA, R: Sh+UA 12 .00
Armor Factor: 230 pts Ferro-Fibrous 7 12.00
   (Armor Crit Loc: 1 HD, 1 LA, 1 RA, 2 LT, 2 RT)

    Internal Armor
    Structure Value
  Head: 3 9
  Center Torso: 23 36
  Center Torso (Rear):   9
  L/R Side Torso: 16 25/25
  L/R Side Torso (Rear):   7/7
  L/R Arm: 12 24/24
  L/R Leg: 16 32/32

Weapons & Equipment: Loc Heat Ammo Crits Mass
1 ER PPC RA 15   2 6.00
3 Medium Pulse Lasers LT 12   3 6.00
1 ER PPC LA 15   2 6.00
1 Streak SRM 6 RT 4 15 3 4.00
   (Ammo Loc: 1 RT)
1 ER Small Laser CT 2   1 .50
TOTALS:   48   66 75.00
Crits & Tons Left:       12 .00

Calculated Factors:
Total Cost: 23,652,892 C-Bills
Battle Value: 2,470
Cost per BV: 9,576.07
Weapon Value: 4,403 / 4,221 (Ratio = 1.78 / 1.71)
Damage Factors:    SRDmg = 52; MRDmg = 33; LRDmg = 12
BattleForce2: MP: 5,   Armor/Structure: 6/4
    Damage PB/M/L: 7/6/3,   Overheat: 2
    Class: MH,   Point Value: 25
    Specials: omni

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