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Black Watch BKW-7R
BattleMech Technical Readout

Type/Model: Black Watch BKW-7R
Tech: Inner Sphere / 3060
Config: Biped BattleMech
Rules: Level 2, Standard design
Mass: 85 tons
Chassis: Norse Heavy XT2-1A Endo Steel
Power Plant: 255 Strand Fusion
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: 3 Rawlings 54 Standard Jump Jets
   Jump Capacity: 90 meters
Armor Type: Valiant Lamellor w. CASE Standard
1 Imperator Automatic Ultra AC/10
1 Imperator Light Gauss Rifle
1 Shigunga MRM 40
1 Matabushi Citizen C³ Slave Unit
Manufacturer:    Cosara Weaponries
   Location:    Northwind / NH (CW)
Communications System:    O/P AIR 500 w. C3 Slave Unit
Targeting & Tracking System: DLK Type Phased Array Sensor System


         The prototype Black Watch currently undergoing testing is the fulfillment of several dreams. The first dream was that of Cosara Weaponries, producers of the Crab 'Mech, who wanted to expand their operations. The second dream was dear to the Northwind Highlanders, who have long craved the independence that Wolf's Dragoons and the Kell Hounds enjoy in having their own private suppliers of military hardware. Finally, Captain Neil Campbell of the Royal Black Watch Company dreamed of creating a 'Mech that would symbolize the new spirit of unity in the Inner Sphere by incorporating technologies from various Successor States. The Black Watch is the result of all these dreams coming together.


         The Black Watch is built around the same chassis as the SLDF's training 'Mech, the Crockett. Cosara Weaponries chose that design for its ruggedness and its jump jets - the latter an unusual feature on an assault 'Mech.
         Early in the planning stages, the engineers wanted to install an extralight engine. However, that soon changed because of the extent to which an XL engine makes a 'Mech vulnerable in battle. Though XL engines weigh less than standard engines, allowing a 'Mech to carry considerably more weaponry and equipment, they are also bulky, taking up vast areas of the 'Mech's torso. Attacks that damage the torso are therefore much more likely to inflict critical damage to an XL engine than to a standard model.
         When the designers were selecting weaponry for the Black Watch, the debate centered around the new 'Mech's mission. Captain Campbell pushed the idea that, while this 'Mech must be combat-ready, its primary goal is to act as a reminder that the Inner Sphere can and must face the Clans united. He therefore petitioned to incorporate Draconis Combine and Free Worlds League weaponry into the design. After many months of negotiation, the new Shigunga medium-range missile system and C3 slave equipment from the Draconis Combine, as well as Imperator Automatic Weaponry's new light Gauss rifle and Ultra10 autocannon from the Free Worlds League, were shipped to Northwind to be installed on the new 'Mech.
         Many critics of the new design believe that its haphazard creation will be its downfall. As proof, they point out that additional shipments of weapons and equipment from the Free Worlds League and the Draconis Combine hinge upon the results of the 'Mech's initial testing.


         The Black Watch is currently in the prototype stage, undergoing testing that will decide its future. However, the Clan Elders on Northwind have already stated that the first machines off the production line will go to the Royal Black Watch Company, after which they will begin to fill requests from other Highlander units.

Type/Model: Black Watch BKW-7R
Mass: 85 tons
Equipment:   Crits Mass
Internal Structure: 130 pts Endo Steel 14 4.50
   (Endo Steel Loc: 3 LT, 6 RT, 1 CT, 2 LL, 2 RL)
Engine: 255 6 13.00
   Walking MP: 3    
   Running MP: 5    
   Jumping MP: 3    
Heat Sinks: 10 Double [20] 0 .00
Gyro:   4 3.00
Cockpit, Life Support, Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H, R: Sh+UA 14 .00
Armor Factor: 240 pts Standard 0 15.00

    Internal Armor
    Structure Value
  Head: 3 9
  Center Torso: 27 37
  Center Torso (Rear):   12
  L/R Side Torso: 18 26/26
  L/R Side Torso (Rear):   10/10
  L/R Arm: 14 24/24
  L/R Leg: 18 31/31

Weapons & Equipment: Loc Heat Ammo Crits Mass
1 Ultra AC/10 RA 4 20 9 15.00
   (Ammo Loc: 2 RT)
1 Light Gauss Rifle LA 1 16 6 13.00
   (Ammo Loc: 1 LT)
1 MRM 40 LT 12 12 9 14.00
   (Ammo Loc: 2 RT)
1 C³ Slave Unit HD 0   1 1.00
CASE Equipment: RT     1 .50
3 Standard Jump Jets:     3 3.00
   (Jump Jet Loc: 1 LT, 1 RT, 1 CT)
TOTALS:   21   72 85.00
Crits & Tons Left:       6 .00

Calculated Factors:
Total Cost: 8,918,018 C-Bills
Battle Value: 1,831 (+223 for C³)
Cost per BV: 4,870.57
Weapon Value: 1,730 / 1,730 (Ratio = .94 / .94)
Damage Factors:    SRDmg = 34; MRDmg = 22; LRDmg = 9
BattleForce2: MP: 3J,   Armor/Structure: 6/7
    Damage PB/M/L: 6/4/2,   Overheat: 0
    Class: MA,   Point Value: 18
    Specials: c3s

Created with HeavyMetal Pro

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